Six crank laser musket

The laser musket is found in Concord. Should be the first real weapon drop you'll get and will more than likely be used throughout the missions in the area....

Six crank laser musket. Each crank adds 1 round of ammo. When you fire it does the listed damage multiplied by the number of rounds. Makes a legendary 2-shot effective since each round does twice the listed damage.

It seems people arent sure how the laser musket works. Each crank goes towards making the next beam more powerful, up to a limit of 6. It does not allow you to make 6 shots in a row. So, yeah, a 2 shot laser musket will have 2 beams, on every shot, as with ever other 2 shot weapon. Only two beams.

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The bracketed long barrel is a barrel weapon mod for the laser musket in Fallout 4. The bracketed long barrel improves range, damage, recoil and accuracy (when looking down the barrel) at the cost of a 10% reduction in ammo capacity and hip-fire accuracy. Unlike the long barrel for the laser musket, a muzzle modification can also be attached alongside …Getting a sneak critical on a six crank shot of an Instigating Laser Musket should ruin most enemies "I'd rather betray the world than let the world betray me." -Cao Cao. Vimniepayne (Topic Creator) 4 years ago #3. Thanks! I really wanted to spend my points in gunslinger, so that crank helps.The highest my laser sniper rifle did was around 150- to 200. But the plasma rifle outclassed that for me, basically because I didn't like the whole " DURN DURN DURN " sound the laser rifle made, and I didn't like the trail either. Laser musket.....I haven't really used it lately but from what I remember, the damage stacks with each crank.Six Crank Laser Musket. 2 .308 Combat Rifle Short Scoped Marksmen 2 Full auto assault rifle wielders with reflex sights One Hardened .50 Caliber Sniper rifle with Long Recon Scope with Suppressor. Mind you I'm thinking of this as a rifle team (I blame playing Close Combat 3). So not a team going in to urban areas, but instead open and general ... The laser musket is found in Concord. Should be the first real weapon drop you'll get and will more than likely be used throughout the missions in the area....

Laser Musket Six Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Six Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of … Yes. Found a Two-Shot Legendary Laser Musket that I use as a Sniper Rifle. With a Six Crank mod and the sneak perks it can take legendary foes with just a single hit. 3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity variations)Hobo Misanthropus May 2, 2016 @ 3:24am. Hunting Rifle until you can get a Four+ Crank on the Musket. Musket then becomes a better per-shot (But not per round) weapon. Instigating Six-Crank Laser Musket is one of the top10 weapons in the game. So if you can find one, ultimate sniper weapon. #3.A nasty six crank is a cool alternative shotgun for a laser weapon character Reply ... It’s a mod that makes the Laser Musket Crank to load, without ammo. It was part of the concept art and, in lore, is the reason the Minutemen use such weak weapons. ReplySo if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity …

Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...The laser musket is found in Concord. Should be the first real weapon drop you'll get and will more than likely be used throughout the missions in the area....Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser …

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Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine.Make your home or office a pleasure to print from with one of the best-reviewed printer brands. From laser printers that crank out 25 pages per minute to economical home printers a...With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 …That tattoo you’ve had for years might begin to get old and not as exciting or meaningful as it was when you got it. If you are in this situation, you are not alone. Many Americans...That's what I'm wondering. If every crank counts, I'd be pretty nicely tanky with a 6-crank. If only the initial crank counts, it'd still be fairly useful for one second of Uber defense after each shot. Would likely at least save me now and then with the one crank, but with six I'd be able to get a bit more offensive.

Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. Just make sure to have a companion hold the rest of your ammo. Time for some ballistic therapy! Nobody's perfect, that's why they put erasers on pencils.About this mod. The Laser Musket doesn't require ammo, it charges using the hand crank. Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely. Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo placeholder ...There are two types of potential problems if your Grand Marquis won't start. Either the engine won't crank, or the engine will crank but won't start. Each problem requires a differ... The laser musket is poorly designed. First, it uses micro fusion cells, while in itself isn't bad, but there's no reload animation to explain how they are loaded in. Which leads me to the second- the hand crank is stupid and serves no purpose other than making the 'reload' longer. Next, its design is stupid. Are you looking to add a touch of uniqueness to your creative projects? Do you want to make your designs stand out from the crowd? Look no further than free laser cutting designs. ...Thank you! The wiki made it more clear. I couldn't figure out if the second shot was doing damage from the one charge shot or the six charge shot. But the wiki makes it seem like just the one charge. Either way it's really powerful, never had a laser Musket be such a big part of my loadout.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...[[Category:Fallout 4 laser muskets]] Automatic laser musket is a unique weapon in Fallout 4. The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...

I've found it highly accurate once modded properly, though the range isn't as nice as ballistic and laser sniper rifles. I do love that massive damage. I've collected a mountain of laser muskets, and thought about modding them as six-crank rifles—but only if my NPCs will actually charge them all the way!

It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.The laser musket is found in Concord. Should be the first real weapon drop you'll get and will more than likely be used throughout the missions in the area....EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ... The six crank capacitor is a weapon mod for the laser musket in Fallout 4. It requires at least rank 3 of the Science! perk to craft. The six crank capacitor raises the crank reload maximum of a laser musket to six. Found in the Castle armory. EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly madeIf you are low- level enough (<15) and can farm legendaries, the two-shot legendary laser musket is end-game good because each charge is exactly double the base damage. So if you would normally do 50 damage with a laser musket, two-shot makes it 100 PER CRANK. The best (six-crank) capacitor (needs some science perks) gives you a 600 …So one crank is always "terrible laser rifle". But the more cranks you put in, the more ridiculous your sneak or criticals are. Even before I put any points into rifleman, my 4 crank Laser Musket would let me one hit kill power armor wearing raiders if I used a VATS crit, while my normal laser rifle would just hurt them a lot on a vats crit.That tattoo you’ve had for years might begin to get old and not as exciting or meaningful as it was when you got it. If you are in this situation, you are not alone. Many Americans...3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.

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Absolutely! The Laser Musket is a hidden gem, especially with certain legendary prefixes. You ever find an Instigating Laser Musket, you've just won the game. Slap a six-crank …Put the six crank in, get all the sneaky perks, except for sandman because that only works on silenced weapons. With a sneak attack critical that laser musket will do 6853 points of damage, which is enough to one shot a mirelurk queen.For example, a laser musket with the effect will consume all ammunition for the gun that is currently in the player inventory. However, as the musket uses its "energy reservoir" to store the crank charge, and this mod sets the reservoir size to the amount of ammo in your inventory, the mod effectively removes the crank limit.Defiant sounds good since a laser musket only fires one shot, but I hear it's broken and doesn't increase damage at all like it should. ... its good for a while. think of the cranks up to six cranks. its basically your best laser sniper rifle though each crank takes a 1 ammo so six cranks is six ammo. although not laser the gauss rifle is best.A non legendary laser musket shows either 30 or 32 damage per shot depending on how you craft it's parts. A 2-shot laser musket shows 60 or 62 damage. i.e. The 2-shot adds 30 to the base damage of the musket. Given those stats I don't think there's any way the software could calculate a laser musket as only one of the cranks at 62 damage.MOAR Upgrades for the Laser Musket, a complete overhaul of the Laser Musket. Bring out the Revolutionary in you. MOAR Upgrades for the Laser Musket, a complete overhaul of the Laser Musket. ... Damn. Was hoping you'd know. I've been sticking with the six-crank, but with my difficulty build it's kinda useless in large scale …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...The Laser Musket is one of the most inefficient weapons in the game. Cost of ammo compared to weight, damage, range, etc. The Laser Rifle beats it in every way except maximum alpha strike. Granted, 77 damage with damage related perks and sneak quickly breaks 500 damage per shot.Are you looking to explore your creative side and try your hand at laser cutting? Whether you’re a seasoned DIY enthusiast or just starting out, there’s no better way to get starte...Nope, the settler will crank a little and fire right away. I recommend waiting for raids, then taking higher end weapon and armor from dead enemies and handing them to settlers. Saves on caps. You can test by waiting on raid, but I already did this for you, telling you they only crank a little and panic fire. 1. ….

A six crank musket is one of the most powerful rifles in the game! Theyre really only good as a pure sniper but in that they excel. ... UT there's a solution. A small mod called Laser Musket Crank. It removes the need for FCs making the weapon far more effective in an (supposedly) ammo poor world, and also explains the Sturgis tweek after the ...Laser Musket Six Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Six Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of …So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity variations)Welcome everyone to another video today we go ahead and begin a very requested run which is can you beat fallout 4 with a laser musket lots of people have as...Fallout 4. Guass riffle (holy op!!) vs laser musket. zuko514 8 years ago #1. Omg gauss rifle is so op. I play on hard,with a sneak build. In sneak mode it one shot an legendary alpha death claw,it is almost fame breaking. I notice the girl at minute man base sells a six crabk laser musket,when fully upgrade how is ut compares to the gauss rifle. The crank mechanic makes it much better of a sniper than other weapons. With a regular sniper rifle, only the first shot gets 3.5*x sneak damage before the enemy notices you. But with the Laser Musket, you can load six shots at once, and all get 3.5*x sneak damage. XBL GT: LazarusNecrosis. Currently Playing: Streets of Rage 4, Pokemon Unite, The Ascent. DuneMan 8 years ago #3. Each crank adds more power into the shot. So you …Basically you just need Rifleman, Bloody Mess, Quick Hands, and Science in case you wish to modify it’s bracketed slots. 4. Silberzahntiger. • 6 yr. ago. Better Criticals might be nice as well. Not sure if all 6 shots get the crit bonus but its more dmg in any case. 1. I have a Tactical Six-Crank right now (which is just the four-crank from ... Six crank laser musket, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]